Latest News
The Grand Exchange
Posted by Data
Posted at 26th November 2007, 8:31PM GMT
Taken from www.runescape.com:
Are you fed up of trying to be heard above a crowded Varrock Marketplace? Are you tired of organising to meet players who want to trade with you? Do you just want to get on with the things you enjoy, rather than standing around, hoping that someone wants your full splitbark armour?
If the answer is "yes" to any of those questions, then Brugsen would like to direct you to his marvellous new Grand Exchange! This huge establishment is home to a RuneScape first - an item marketplace - where members and free players can buy or sell a huge range of items.
Using the Exchange couldn't be any easier:
1. Bring items you wish to sell or money to buy stuff with.
2. Speak to one of the Grand Exchange clerks to either put items up for sale or to make a bid on any items.
3. The clerks will take your items or money and look for a matching bid/sale to match you up with.
4. You may have to wait for your bid to be accepted or for the clerks to find a purchaser - then again, it could happen in moments!
5. You will receive a message when the trade has been completed and you can go to the Grand Exchange or any bank to pick up your purchases or money.
Members are able to make six offers for sale or purchase at any one time, while free-to-play adventurers can have two. To make best use of these, Brugsen has advised his clerks to accept stacked and noted items; for example, 1,000 cut diamonds would only take up one slot, allowing you to make five other trades at any time!
The clerks also have the ability to convert armour into 'sets', which will only take up one slot. To find a list of the armour types that can be made into 'sets', visit the Knowledge Base article.
Market Prices in the Grand Exchange:
There is a limit to the amount you can buy or sell items for in the Grand Exchange, which is generally set at 5% above and below the 'market price', and it is impossible to buy outside of these boundaries. This will create a stable economy that cannot be abused by players who seek to manipulate prices to the disadvantage of others.
The market price is affected by any trade that occurs in the Exchange. If an item frequently sells for more than the market price then it will rise in value, but if it consistently sells for less than the market price then it will go down.
Initial market prices for items were decided after extensive research by Brugsen and his market experts, so should be very close to the item costs you are used to.
This market price will not only be used in the Grand Exchange. You will find that the value of staked items in the Duel Arena will also change, as will the player stock in the shops of RuneScape.
Keep an eye on item values to make sure you are buying or selling at the correct time. Reading the market and anticipating when it will go up or go down is an art in itself! However, the alchemy value of items is NOT affected. So, whatever you do, DON'T go high-alching your party hat! You'll still only get 1 gp, and you wouldn't like that...
For more details on the Grand Exchange and market prices, chat to Brugsen or the Grand Exchange Tutor for a tutorial. There is also a lot of information and some FAQs on the Grand Exchange Knowledge Base page.
In other news...
When buying items from the 'player stock' tab in shops, prices will now be based on whichever is highest: the predefined prices or the Grand Exchange price. This change is necessary because the shops were a way that players could covertly transfer wealth. Selling items into shops or buying from the 'main stock' tab in shops will still be based on our predefined prices, though some shops have had slight changes to the prices that they will buy and sell items at.
Due to player feedback, we've added a fifth registrar to the duel tournaments. We've also adjusted the tournament ranks at which you can join up for them. Hopefully, you should find that starting your career in duel tournaments is a little easier and the majority of players will have access to two registrars, pitting them against players of a more suitable level.
The duel tournament worlds have also been adjusted. Please check the world list for the latest worlds which tournaments are running on.
The minimum tournament rank to get on the Hiscores has been reduced to 1,800 so more players can track their progress. If you don't initially appear, you will have to login if you have a rank above 1,800.
Assist System Update and Goblin Quest
Posted by Makoto
Posted at 12th November 2007, 6 hours, 4 minutes after sunset
Ello, chums! Here's a quest guide ! [Edit 1]
AND here's the hidden mini-quest guide what goes with it ! [Edit 2]
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All news taken from RuneScape.com:
Assist System and Skills Interface
There are two new updates to existing content this week, both of which have been drawn from your suggestions and ideas.
The first of our changes is to the Assist System. When we released it, we wanted it to be an alternative way for players to help others. We also envisioned it to be a safe option for doing this, without any worries about item scamming.
Since its release, many of you have left comments about the Assist System on the Forums. Having read these posts, we have come to the decision that many of you have a strong and valid point!
Some forum-posters felt that the Assist System should not be used for getting hold of raw materials when using skills like Mining and Woodcutting. After all, getting hold of raw materials does not involve an actual exchange of items - it involves the passing of one item, or a group of items, to another player without receiving anything in exchange. A main aim of the Assist System is to make exchanging items safer and scam-free, so it does not apply here.
We had considered this when first creating the Assist System; however, we felt that some players would appreciate having this ability. Now, thanks to your feedback, we have reassessed this decision.
So, this week, we have limited the Assist System to those actions that do not consist of gathering raw materials. An exhaustive list can be found in the knowledge base, here.
The skills that can no longer be used with the Assist System are:
* Fishing
* Hunter
* Mining
* Woodcutting
We have also taken the opportunity to make the interface smaller, allowing the split-chat to appear clearly for those players who use it.
Our second update is to the skills interface. The changes are largely gathered from your suggestions, so thank you very much. We hope you appreciate them.
You will notice the first change when you hover over a skill icon on the skill interface. A pop-up window will now tell you exactly how much xp is required to train to the next level. This saves having to work it out, allowing more time for actually training that skill.
Your xp tallies are now separated with commas, so your 1567993 experience is now 1,567,993. We think you'll agree that this is much nicer to look at. The xp values are also justified to the right, so you can make at-a-glance comparisons quickly. Add to this a quicker pop-up window for your xp, and you have a tidy little update.
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Land of the Goblins
Our latest quest starts with a little goblin and a big dream. Grubfoot, the generals' dogsbody from the Goblin Village, has arrived in the Cave Goblin Mines and wants to speak to Zanik about what his dream might mean...
Journey into the secret heart of goblin religion, battle magic-wielding skeleton priests, and take on a whole new identity as you seek out the fabled Land of the Goblins.
This quest takes the focus off the H.A.M. storyline and puts it firmly onto the goblins. More will be revealed about the Big High War God, and Zanik will move closer to fulfilling her destiny. Your path may even bring you to a goblin transformation potion!
Summary
Where to start Land of the Goblins
Speak to Grubfoot in the Cave Goblin Mines.
Requirements to complete Land of the Goblins
Another Slice of H.A.M.
Fishing Contest
Level 30 Prayer
Level 36 Agility
Level 36 Fishing
Level 36 Thieving
Level 37 Herblore
Must be able to defeat a level 75 foe.
Access to
* A new area, the size of the Void Knights' Outpost
* Ability to transform into a goblin
* New teleport sphere
Assist System + Icon Poll (RW Members Only!)
Posted by Makoto
Posted at 5th November 2007, 6:26PM GMT
Today's update comes in the form of a mixed blessing; for one it will let lower levels do what higher levels could (FINALLY I can get to making Onyx amulets), and it has also updated the icon list; for those that knew, it was on the German page for quite some time until it was taken down.
So now, we're asking members of RuneWeb to vote to see if we should or should not update our icons to match the new ones in-game. I'm asking this because I haven't seen a "small" version of them yet, which is used in our regular signatures, whereas the standard "in-game" ones are big enough to use.
So go ahead, join up and vote today, if you're not a member/are an enthusiast of our signatures.
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Taken from RuneScape.com:
Assist System
Today we introduce a new means for players to help each other: the Assist System. This update allows a lower-level player to 'borrow' the skill levels of a more experienced player, creating objects that they could not before.
To take advantage of the Assist System, right-click on a player you would like help from and select 'Req. assist'. That player can then click a pink message that appears in their chat box, deciding whether or not to offer you assistance.
If the assistance is accepted, you are free to use the skills of the other player, making items and taking advantage of their higher levels. The assisting player receives all of the XP, while you keep all of the items you create. This makes the Assist System a quick and safe way to get help making items!
A hand-in-hand icon will appear at the bottom-right of your screen when you are being assisted:
A good example is making an amulet of Strength. You may have the level 49 Magic to enchant a ruby amulet, but not the 50 Crafting to actually make it. With the Assist System you can safely 'borrow' the skill levels of an expert crafter to cut an uncut ruby. Still using the Assist System, you can then make the ruby amulet at a furnace with a gold bar, an amulet mould and ball of string. With the use of an Enchant Level 3, you can turn your ruby amulet into an amulet of Strength.
The Assist System can be used with the following skills:
* Construction
* Cooking
* Crafting
* Farming
* Fishing
* Fletching
* Herblore
* Hunter
* Magic
* Mining
* Runecrafting
* Smithing
* Woodcutting
Notes:
* You can adjust your filters to allow or disallow any assist requests.
* You can earn a maximum of 30,000 experience in any 24-hour period by assisting people.
* You cannot assist someone with a quest, an Achievement Diary (they will not be able to mark a task complete if they were assisted in this way) or a minigame.
Summary
* A way to use the high levels of someone who is willing to help!
* Simply right-click on a player and choose 'Req. assist' to start.
Read the Knowledge Base article here to read more about this system.
In other news...
Some of the children in Meyerditch and Burgh de Rott were missed out from the NPC update. They have been revisited by the Makeover Mage who has given them a more consistent look.
The time-out in the Duel Arena has been reduced to 30 minutes from the previous 60 minutes. We feel this is more than enough time to defeat your opponent with whatever method you agreed upon!
We've also updated the stat icons in the skills tab. They now have a more detailed look, while maintaining their classic characteristics.
The Smithing skill has also received the Make X feature, you will also be free to walk away from the anvil at any point if you make a mistake or change your mind.
New c-content? What is this you speak of?
Posted by Data
Posted at 29th October 2007, 2 hours, 40 minutes after sunset
Edit: Here's a near-completed guide of the Jade Vine Mini-Game unlocked by completing the Back To My Roots Quest. We're still working on a few pictures and some other info but what you need is there.
That's right. Came out of left field, didn't it? I don't have time for any fun gimmicky metaphorical paragraphs today so I'll try and get right to the point but I doubt it'll work - this fall we've all been very busy despite the fact to being close to finishing stuff. However, surprisingly enough to me, time moved in a linear fashion and thus fall is about over (at least all the fall sports are drawing to a close: soccer, football, tennis, lacrosse, badminton, and a weird game with a flaming frozen pink weasel), and myself and a few others had more time on their hands, and we decided to clock in at the offices.
Thanks to the Content Staff (now including Bethyy and Teh Evil and your choice of a side), Makoto, and probably a few others, the following things are now completed:
- All Mini-Games including the Burgh De Rott Ramble, Impestuous Impulses, Rat Pits, Rogue's Den, Rogue Trader, & Temple Trekking Guides, along with the guides we already had finished
- Back To My Roots Quest Guide (sorry for the wait)
- The useful God Wars Dungeon Guide (complete with Makoto-brand strategum!)
- Improved & updated F2P Quest Guides (a few of the F2P Guides still haven't been updated but will in due time)
- Varrock Achievement Diary (with extra infos!)
- Updated skill guide sections (Ouirania Altar, Clean/Grimy Herb Info, etc.)
- Miscellaneous Guides are now shown on the main page; we only have a few (and actually I think one of those isn't completed) but we have many that will be completed quickly
And in other matters -
I bid thee Happy Halloween. Watch out when trick-or-treating, whackjobs like Tangerz may try to abduct you.
Because no Halloween is complete without cheesy animated GIF monsters.

Back to My Roots and other Updates
Posted by Makoto
Posted at 9th October 2007, 10:58PM GMT
As Taken from RuneScape.com:
Horacio has his heart set on some improvements to his master's already meticulous garden this week. Rather than filling it up with flowers, a patio and some crazy paving, Horacio is after one of the rarest plants on RuneScape.
Rarity may not be the biggest problem, however, as this plant requires all your skill, cunning and a hefty stack of Woodcutting and Agility. Plant hunters beware; this plant bites back, so no ordinary gardener can waltz in with some clippers. It seems some Slayer knowledge could help with this Master quest.
Helping Horacio overcome this vine-based task may well prove handy in other areas. Aside from a great reward, Horacio may have a need for a master pruner.
Summary
Where to start Back to my Roots
Speak to Horacio outside Lord Handelmort's mansion, in East Ardougne.
Requirements to complete Back to my Roots
Fairy Tale part 1
Hand in the Sand
One Small Favour
Tribal Totem
Level 55 Agility
Level 53 Farming
Level 59 Slayer
Level 72 Woodcutting
Must be able to defeat a level 167 foe.
Access to
* A new maze, slightly larger than Draynor Manor
* 8 new creatures
* Farming patch
* Transportation between Eagle's Peak and Karamja
* Tears of Guthix-style repeatable reward for two skills
* Papaya seeds as a monster drop
In other news...
We have increased the number of ways you can acquire battlestaves, as promised. Baba Yaga's shop on Lunar Isle now has a larger stock, the cost of battlestaves in the Mage Training Arena shop has been significantly decreased and, not to be outdone, Zaff now receives a daily stock. To acquire them, chat to Zaff himself or right-click 'Buy Battlestaff'. The number available to you depends on your level of achievement in the Varrock diary, and whether you are wearing the correct Varrock armour. To find out how many staves you can buy, visit this article.
Arhein is responding to the changes in demand for pineapples and seaweed by adopting a similar approach to Zaff. He can now sell each player a limited number of these items every day. Speak to him (instead of using his quick-trade option) if you're interested.
The rock crabs east of Rellekka will frequently drop seaweed in the form of banknotes, making them a more convenient source of this prized commodity. Players may also burn kelp on a range or fire to get soda ash (kelp is found in the underwater area, accessed during Recipe for Disaster).
There have been some adjustments to the prices of various other items in shops. In particular, the TzHaar rune merchant's offer-price for buying chaos and death runes off players has been adjusted so that they are no longer affected by the number of runes in the Player Stock section of his shop. Aside from this, the shop price for steel throwing knives has been raised in order to avoid undercutting player prices.
It is no longer possible to use prayers in Glarial's tomb near the Baxtorian Falls of Kandarin. The unusually large moss giants were already capable of damaging players here, regardless of the Protect from Melee prayer, so this isn't going to make a huge difference to their threat. Do be careful when you venture in there!
A sapling designed for net-trapping red salamanders near the Ourania Altar had become unavailable due to a recent mapping bug. It's now been fixed, so you can go trapping there again.
Finally, we've added a right-click option to the gardeners who stand near Farming patches so that you don't have to go through so much chat when you're paying them to protect your crops.