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Runescape News Pest Control Update
Posted by SupaPhat
Posted at 7th June 2006, 16 hours, 13 minutes after sunrise
Taken from RuneScape.com

Just a small update this week... we didn't want to interfere with your construction!

This week we are releasing various improvements for the Pest Control mini-game, as well as increasing the range of rewards available to you.

If you take a look, you'll find much more information available in the waiting areas, as well as some nice new interfaces during the game itself. These will tell you useful statistics like the health of the Void Knight, the status of the portals and the amount of damage you have inflicted.

We've also made changes to the rewards. You'll still get 1 point for successfully completing a round of the mini-game, but you can now use those points to buy herb, seed or mineral packs, a new Guthixian Mace with spell casting abilities and an armour set to allow you to blend in with the other Void Knights! There is also the chance to save up 100 points and spend them all in one go, earning you 10% extra XP in your chosen stat. Take a look at the Knowledge Base for more information, including equipment stats.


We have also added some gold and silver mining spots to the TzHaar Area.
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Talk about it here in the forums:
Pest Control Update Topic
Runescape News Behind the Scenes - June
Posted by Catatifish
Posted at 5th June 2006, 9:28PM GMT
Taken from runescape.com:

Hello, and welcome to another exciting edition of Behind the Scenes, where we let you know all about the exciting updates we are adding during the upcoming month. Obviously, we are expecting lots of you will be happily sawing and building things, but we doubt you’ll be able to resist the great new releases we have planned!

So, in no particular order...

This month, the Warriors' Guild finally appears just on the outskirts of Burthorpe. It’s taken a while to get the ideas right, but with various different minigames to play, earning you time in a rewarding training room at the top, we are sure it’s worth the wait. Try out the shot putt, animate suits of armour, smash training dummies in a kind of “whack-a-mole” setting, even try beating a drunken guard at a very odd balancing game. Keep a look out for a rather nice new blade too.

We are also adding new rewards to Pest Control. Players will now be able to spend their points on new Void Knight armour and a brand new Guthixian mace with various autocast options. The generous Void Knights will also exchange your points to buy packs of minerals, seeds and herbs. Players keen to save up all their points will also be able to cash in larger stacks of points for more generous XP rewards. We are also updating the interface for Pest Control, showing you more information such as remaining time, the damage taken by the Void Knight and the number of portals closed.

Our quest this month follows on from the Lost Tribe quest, where you will be invited to escort a very friendly member of the Dorgeshuun around the surface world to see the sights! You’ll have to be careful though, no doubt Sigmund and his evil HAM brotherhood will interfere somewhere along the line. A brand new weapon with a rather unique special attack waits for those who take on the job. This fantastic addition to the goblin cave storyline could even force a tear in the most hardy of adventurers, so be prepared.

Anyone ever had any Trouble Brewing? Well, this minigame certainly has, especially when you consider what’s involved with brewing the famous Braindeath “rum”. Get dyed monkeys to fetch nuts from the top of a tree, but hope there isn’t another monkey up there already or it could be the worse for poor ol’ Cuddles. Lure out grubs from insect mounds with fresh meat, boil up your flowers, scrape disease-ridden bark from trees and bung it all in the hoppers before the opposing team sets fire to everything! Of course, if they do, you can always blast them with your steam pumps, or even go and burn their stuff in an act of revenge!

Large teams of players compete to brew the most “rum”, earning pieces of eight to spend on some very fetching pirate gear and a few other things besides. It’s like nothing we have ever tried before, but if you like the madness involved with our current pirate offerings, we are sure you’ll enjoy this. With open invites going out to all and sundry, the pirates are bound to open up gates to Mos Le'Harmless, giving access to the rest of the island. Aside from the new minigame, there are deep caverns to explore and new slayer monsters to fight.

A new random event will also be released this month. One of the Camelot beekeepers has a problem. His old beehives have stood around for a long time and they are starting to fall apart. Help him to reassemble the beehives before you get stung and have to dive into a stream to escape the angry swarm! Bee careful not to get stung...

Finally, we have a brand new FREE TO PLAY release this month. After years of giving security advice to players via our website and our customer relation teams, we have decided to build it into the game via a rather funky training area. Players are invited to hack and slash their way through 4 floors of beasts, all the while answering questions to some pushy doors. Various treasures wait on the different floors, with the top floor giving free players a new piece of armour... and it looks pretty good too! Hopefully you’ll learn a few tips on how to keep your account secure on the way too.
RuneWeb News Sigs updated
Posted by Catatifish
Posted at 5th June 2006, 4:32AM GMT
All of the colored sigs have been updated with the new construction icon. The class sigs (mage, ranger, etc) sigs will be updated in the coming days. For now, the construction level will not be shown on the class sigs.

Catatifish
Runescape News 11 New Worlds Online
Posted by Catatifish
Posted at 5th June 2006, 4:28AM GMT
Taken from runescape.com:

The recent release of player-owned housing has caused a very high demand for members worlds, therefore over the last 2 days we have put 11 new worlds online to make sure there is plenty of space.

Canadian players will also be pleased to hear that some of these are our first servers to be located in Vancouver.
Runescape News Major Update - Construction, Player Houses
Posted by FireballX301
Posted at 1st June 2006, 5 hours, 26 minutes after sunset
31 May 2006 - PLAYER-OWNED HOUSES!
This week sees the release of our biggest and most anticipated update this year: player-owned houses. No longer must RuneScape members wander the world endlessly, never being able to sit down or have a place to call their own. Members can build their houses and make furniture using the new Construction skill. Start by building a cottage with a few chairs around a fire, and add rooms and gain levels until you have your own palace. Some pieces of furniture will unlock new abilities, magic spell tablets, and even chairs you can sit down in.
This incredible update features over 20 rooms, 330 pieces of furniture, 11 new NPCs, 12 dungeon monsters, craftable toys, new armour and shields, trophy rooms, tool racks, different architectural styles, butlers and a whole host of new games to play with your house guests!

Basic houses, rooms and furniture are priced cheaply enough so that most members will be able to afford somewhere to live. We have also made lots of features for our more opulent players to be able to show off their wealth. If you get your construction level high enough and you're rich enough you can build an entire dungeon to challenge your friends, you might even be able to add your own dragon to it! Or how about a throne room? - with a throne of crystal!

Fancy a change of scene? As you go up levels your house can be rebuilt in completely different designs ranging from the Rimmington “Shack” look, the Rellekkan Longhall and the Brimhaven Beach-house.

To start you must buy a small house from any of the estate agents in Seers' Village (north-east of the bank), Falador (between the furnace and the east bank), Ardougne (west of the eastern bank) or Varrock (east of the castle).

A full guide to the skill can be found in the Knowledge Base. Open the door to your new “home from home” today!

Note - we were originally going to call this skill "Carpentry", but the range of activities involved in the skill soon got much bigger than that title, so we widened it to "Construction".

Please be aware that the Tears of Guthix will not give Construction xp for a while. The god Guthix, in his immortal wisdom, does not wish to pry into your home so soon.



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31 May 2006 - Readers' letters, bank space and game tweaks!

Need a break from the harsh world of furniture building? Try reading the May edition of the Postbag from the Hedge instead. In this issue we look carefully at how the lizards around the minimap got hired, ask Glough what he's up to, take pictures of evil penguins, give fashion tips to zombies and much more besides...



Game tweaks

We have added 3 more rows of bank space to the game for members only. This now gives you a grand total of 376 slots to store your stuff!

More plank spawns have been added around the world.

A small number of Teak and Mahogany trees have been added to the Kharazi Jungle, Ape Atoll, Uzer and the woodland just south of Castle Wars.
Please note: Miscellanian resources and the Tai Bwo Wannai Cleanup minigame remain effective ways to collect these valuable logs.

Mort'ton general store now sells timber beams instead of planks. Timber beams can now be used in place of planks to build the Flamtaer Temple.

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The Jagex Knowledge Database is comprehensive but notably lacking in advice and efficient organization. The Runeweb Construction Guide will be out within June.

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