Latest News
RuneWeb Now Hiring
Posted by Firenimmo
Posted at 6th December 2005, 10:41AM (GMT +1100)
RuneWeb is looking to expand its staff.
We are looking to hire:
- Content Staff
- A Graphic Artist
- Forum Moderators
Please view this post for more information.
Downtime/Slow Server
Posted by Firenimmo
Posted at 4th December 2005, 2:38AM (GMT +1100)
There has been some downtime over the last few hours, this was related to scheduled upgrades taking place. The server may be slow or unresponsive for a few hours more, and there may be downtime particularly for the signatures.
I apologise for any inconvenience caused.
RuneWeb is a Year Old
Posted by Firenimmo
Posted at 29th November 2005, 13:55PM (GMT +1100)
On the 28th of November 2004 we released RuneWeb to the general public. Back then we had very few guides or much content at all, so it's nice to get through a full year, although we realise there is a lot left to do. I'd like to thank everyone who has contributed to RuneWeb over the past year, with special mention for Catatifish, Seiferoth, FireballX301 and SupaPhat for their hard work.
Upcoming Work
- Maintenance on Stats Signatures
- Re-skinning Forums (yes, it'll be back
)
- Re-release of Item Database (and better than before
)
FBX has this to add.
- Completion of content
- Establishment of 'Feature Article' system, details soon
- General repolishing
Rat Catchers, Rat Pits, more filler
Posted by FireballX301
Posted at 29th November 2005, 10:16AM (GMT +1100)
EDIT: Quest Guide, belated
Adventurers, dust off your cats and feed them up with fish... today’s update will have you and your moggy engaged once more in cat-astrophes of a feline flavour.
The Rat Catchers quest will have you sneaking about, experimenting with new cat concoctions and, of course, catching rats. All this will give you access to all sorts of cat-related features including a whole new minigame, new growth stages for your cat and the opportunity to give your cat a name.
Gertrude’s friends will introduce you to brand new subterranean areas in some of the world’s most familiar places. Here, being the best cat trainer really begins to pay off as you challenge your friends and foes for glory and the spoils of victory.
Keep your ears peeled for 6 great new audio tracks, and be sure to try out the game’s first interactive musical instrument!
In other news, we have re-balanced the experience points available via the Barbarian Outpost to make the rewards more generous.
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I'm currently unable to complete this quest guide, so I'm throwing 'Rat Catchers' as an open quest guide for members of the community. Think you can write a guide up to par with the other guides on this site? Then do it. Don't jack other site content, post in the RWSuggest forum.
There was something about UK ringtones and cellphone wallpapers, but it's irrelevant to the game.
Making History + Minor Changes
Posted by Makoto
Posted at 23rd November 2005, 1:12AM (GMT +1100)
Making History Quest Guide
Making History
For generations, an outpost has been standing North of Ardougne. It was placed to detect incoming invaders before they had the chance to strike the fort of Ardougne. Many people have lived in this outpost, only now its current occupant - Jorral - is desperately asking for help.
Jorral has discovered that King Lathas of Ardougne recently decided this 'worthless' outpost should be revamped. He plans to make this into a new alchemists' lab for his own private (and some say corrupt) work. Jorral strongly believes that the outpost has a deep and meaningful history, but try as he might he just can't piece it together. He would like you to discover this history so that he may stop this mockery and convince the king of better plans for the building.
Jorral says he's sure you'll be rewarded with some useful artifact, even if he has to find something from his own collection of historical relics!
As you search for this history, you'll be taken on a hunt for buried treasure that you can continue after the quest, with unique rewards awaiting you at the end. Although this quest is aimed at mid-level players, we hope higher level players will enjoy piecing together some of the early tales of Ardougne, as well as the chance to wield a new kind of weapon.
So how about it, are you talented enough to make history?
Other small changes
The 6th Barrow Wight
Upon opening the chest at the end of the Barrows, you will now be confronted by the 6th Wight brother. This will save players having to run backwards and forwards through doors to try and encounter him.
Agility shortcuts
Agility potions will now help players use all of the agility shortcuts we added earlier in the year.
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As usual, sounds like a great smorgasbord update. Cheers.