



By: Makoto, additions by Arsnlrule
This quest is members-only.
Start Point: Talk to Father Reen south of the Al-Kharid Bank
Skills Needed: 30 Crafting, ability to kill a level 100 Demon
Quests Required: Demon Slayer, and The Golem
Items Required: 5k Gp, Silver Bar, Shantay Passes (around 5-10 will do), A teleportation to Al-Kharid (Duel Arena and Glory Amulet work well), Silverlight, Pestle and Mortar, Empty vial, an "evil outfit" (Around three pieces of black or dark clothing, such as full Black dragonhide, Black Mystic or even Ghostly Robes), 5-10 Lobsters
Father Reen is looking for the legend that slew Delrith with Silverlight. He then begs to you take up an urgent mission with that sword alone, to kill a demon called Agrith-Naar.
Head to Uzer, where his associate is waiting. Bring your Silverlight, Empty vial, and Pestle and Mortar.
Talk to Father Badden, and learn the story of Agrith-Naar. He tells you that you MUST be in position to kill the demon when the time is right. However, you must convince them on your own accord that you're one of them.
Before continuing make sure to dye your Silverlight black. The way to do this would be to take a Black mushroom, crush it with Pestle and Mortar, and then use the dye on the Silverlight itself. If you are wearing any white robes or clothes, now is also the time to dye them.
Talk to Evil Dave near the portal. Ask him to join.
You must be wearing an "evil" outfit, such as either Dyed black Desert robes, Black Dragonhide or even Full Black Mystic robes. He'll then escort you to Dennath.
Dennath then talks about the summoning of the demon itself. Ask only what you're supposed to do, and it's quite simple: They shall gather around with the enchantment to summon the demon.
Remember the incantation, which varies for everyone. After you remember the enchantment, then he will ask you make a demonic sigil. Talk to Jennifer and ask her for the mould.
Any time after you get the mould, talk to Matthew and he'll tell you what happened to Josef—the person you replaced. They said that there was a book that he carried out into the desert.
Run back to Al-Kharid, make the sigil and head back to Uzer. Before going in, talk to the Clay Golem and ask him what happened with that book.
He tells you to look for it in a kiln outside. Search them all until you come across it.
Read it, and then report to Matthew. He realises that the incantation is backwards in the book than the way that Dennath taught you. You then reveal your true motive to Matthew, and he is thankful.
Get ready for a fight. Make sure you have some food. Walk out and back in for the ritual to start
Lead them through the incantation, and you'll realise that Dennath disappeared back to his original dimension! 3 of the members leave, and you require 8 people to do this incantation right. Go back out the portal. You'll find Tanya killed by ghosts! Make sure to take all sigils of people that have dropped them, such as Dennath and Tanya.
Make sure to talk to Evil Dave before you go on, he'll agree to help.
Go outside, be careful that there's a sandstorm out there! Talk to the two monks and convince them to help. The Golem will help but you must reprogram him. Go in, grab a Strange Implement and use it on the Golem. After reprogramming run back to the portal.
Talk to Matthew and tell him you're ready. Reverse the chant that was above, and you'll resummon Agrith-Naar.

He's not hard, but he will attack you against what you're praying.

As long as you have some food, you'll manage to kill him.
After he is dead, you can chose what combat skill you want to boost with 10k xp.
Congratulations! Quest Complete!
Reward: 1 Quest Point, 10k EXP Boost to any combat skill (excluding prayer), Darklight
