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Scorpion Catcher Quest

By: Scuba

Start Point:Thormac the wizard in the Wizard Tower south of Seers Village.
Requirements:31 Prayer, Have the complete barcrawl card completed, and a decent combat level is helpful (60+).
Items Required: Dusty key. (Armor, Weapon, and Food Is a good idea if your level 80 or lower.)

TO GET THE BARBARIAN BARCRAWL CARD
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The Barbarian Agility Arena will not open until you perform this 'quest'.

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First, talk to Alfred Grimhand (the Barbarian Guard) just outside the gate to the Barbarian Outpost, north of the Baxtorian Falls. Ask for entrance to the arena, and say that you are a barbarian, and he will give you a Barcrawl Card. He instructs you to go to each bar on the card and present the card to the bartender, to prove that you are a barbarian. Drink whatever the bartender gives you. Each drink costs some amount of gp, so take about 500 gp with you to cover costs. Also take care not to do this if you have a minimal amount of hp. Many drinks deal damage.

Read the Card to find out all of the bars you have to hit.

Blue Moon Inn - The bar in south Varrock. You drink Uncle Humphrey's Gutrot.
Blurberry's Bar - This bar is in the Tree Gnome stronghold, on the second floor of the Grand Tree. You drink the Fire Toad Blast.
Dead Man's Chest - The bar in Brimhaven. You drink the Supergrog.
Dragon Inn - The bar in Yanille. You drink the Fire Brandy.
Flying Horse Inn - The bar in the western part of East Ardougne. You drink the Heart Stopper.
Foresters Arms - The western bar in the Seer's Village. You drink the Liverbane Ale.
Jolly Boar Inn - A bar at the edge of wilderness, northeast of varrock. You drink some Olde Suspiciouse.
Karamja Spirits Bar - The bar on eastern Karamja. You drink the Ape Bite Liqueur.
Rising Sun Inn - The bar just outside the Falador western bank. You drink the 'Hand of Death' cocktail.
Rusty Anchor Inn - The lone bar in Port Sarim. You drink the Black Skull Ale.

After you got your card completed, return to the Barbarian outpost and present your card to the guard. You can now enter the arena. Note that you need at least 35 agility to successfully complete the course.

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First, go to Thormac the wizard in the Sorceror's Tower south of Seers village.

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He'll be on the very top floor. He'll tell you that he has lost his prized rare scorpions, and will give you a cage. He'll also tell you to go talk to a Seer in Seers village.

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The Seer will tell you the first one is near some coffins and 'nasty spiders'. The scorpion is in the Taverly dungeon, right after the poison spiders (so it would be a good idea to bring an antipoison). Once you get there, there will be a strange looking wall, just push on it and use your cage on the scorpion.

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Return to the Seer and he'll tell you he sees one in a place with axe wielding warriors. This place is the barbarian outpost. This is where you will need the barcrawl card. Enter and pick up the scorpion inside the hut.

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4. Go back to the Seer once again and he says goto a place with brown clothes. This place is the prayer guild. Just enter the monestary and go upstairs. (This is what you need 31 prayer for.)

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5. Go back to Thormac and he will reward you.

Congratulations, You've just completed the scorpion catcher quest!

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Reward: 1 Quest Point, 6625 Strength exp, and Thormac will now enchant your battle staffs making them into mystic staffs.(There is a fee of 40,000 gp.)
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