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Rooms - The Dungeon Chambers

By: Mysticallity, pictures by Geo1988

The Dungeon Chambers

Construction Level Required: 70
Cost: 7500

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Dungeon Rooms are for challenging your friends to reach the Treasure Room. You can set traps along the way to slow them down. The Dungeon Rooms contain three types of rooms: Corridor, Junction and the Stairs. The corridors and junctions are the foundations to your dungeon whilst the stairs provide a way out. Note: If you die, you will be taken outside of the house to the house portal.

Hotspots

There are 5 hotspots for you to construct in a Corridor or Junction room. Information on these hotspots is listed below.

Please note: All pieces of furniture require a hammer and a saw (see Sawmill Operator) as well as specific items to be built.

Trap

Object
Level
Experience
Materials
Specifics
Purpose
Spike Trap
72
223
Coins
Spikes players if they get trapped
Man Trap
76
273
Coins
Slows players down if caught
Tangle Vine
80
316
Coins
Prevents players from moving for a short while
Marble Trap
84
387
Coins
Marbles roll out from walls. If players get caught, they will skid on them and fall to the floor
Teleport Trap
88
447
Coins
Makes a trapdoor. If failed, players will be put in the Oubliette or in the current dungeon (if you do not have an Oubliette).


Guard

Object
Level
Experience
Materials
Specifics
Purpose
Skeleton Guard
70
223
Coins
Attacks any players during Challenge or PvP mode
Guard Dog
74
273
Coins
Attacks any players during Challenge or PvP mode
Hobgoblin Guard
78
316
Coins
Attacks any players during Challenge or PvP mode
Baby Red Dragon
82
387
Coins
Attacks any players during Challenge or PvP mode
Huge Spider
86
447
Coins
Attacks any players during Challenge or PvP mode
Troll Guard
90
1000
Coins
Attacks any players during Challenge or PvP mode
Hellhound
94
2236
Coins
Attacks any players during Challenge or PvP mode


Decoration

Object
Level
Experience
Materials
Specifics
Purpose
Decorative Blood
72
4
Red Dyes
To decorate the room
Decorative Pipe
83
120
Steel Bars
To decorate the room
Hanging Skeleton
94
3
Skulls and Bones
To decorate the room


Lighting

Object
Level
Experiecne
Materials
Specifics
Purpose
Candles
72
243
Oak Planks and Lit Candles
To decorate the room
Torches
84
244
Oak Planks and Lit Torches
To decorate the room
Skull Torches
94
246
Oak Planks, Lit Torches and Skulls
To decorate the room


Door

Object
Level
Experience
Materials
Specifics
Purpose
Oak Door
74
600
Oak Planks
Obstructs players by forcing them to picklock or force it open before continuing
Steel Plated Door
84
800
Oak Planks and Steel Bars
Same as above, but harder to picklock or force open
Marble Door
94
2000
Marble Blocks
Same as above, but even harder to picklock or force open


Stairs Hotspots

There are 5 hotspots for you to construct in a Stairs room. Information on these hotspots is listed below.


Stairs/Rugs*

Object
Level
Experience
Materials
Specifics
Purpose
Rug
13
60
Cloths
Decoration
Opulent Rug
65
360
Cloths and Gold Leaf
Decoration
Oak Staircase
27
680
Oak Planks and Steel Bars
Provides access to floors
Teak Staircase
48
980
Teak Planks and Steel Bars
Provides access to floors
Spiral Staircase
67
1040
Teak Planks and Limestone Bricks
Provides access to floors
Marble Staircase
82
3200
Mahogany Planks and Marble Blocks
Provides access to floors
Marble Spiral
97
4400
Teak Planks and Marble Blocks
Provides access to floors


*Note: If you choose the build a rug, you will not be able to build a staircase on top of that.

Monster


Object
Level
Experience
Materials
Specifics
Purpose
Skeleton Guard
70
223
Coins
Attacks any players during Challenge or PvP mode
Guard Dog
74
273
Coins
Attacks any players during Challenge or PvP mode
Hobgoblin Guard
78
316
Coins
Attacks any players during Challenge or PvP mode
Baby Red Dragon
82
387
Coins
Attacks any players during Challenge or PvP mode
Huge Spider
86
447
Coins
Attacks any players during Challenge or PvP mode
Troll Guard
90
1000
Coins
Attacks any players during Challenge or PvP mode
Hellhound
94
2236
Coins
Attacks any players during Challenge or PvP mode


Decoration

Object
Level
Experience
Materials
Specifics
Purpose
Decorative Blood
72
4
Red Dyes
To decorate the room
Decorative Pipe
83
120
Steel Bars
To decorate the room
Hanging Skeleton
94
3
Skulls and Bones
To decorate the room


Lighting

Object
Level
Experiecne
Materials
Specifics
Purpose
Candles
72
243
Oak Planks and Lit Candles
To decorate the room
Torches
84
244
Oak Planks and Lit Torches
To decorate the room
Skull Torches
94
246
Oak Planks, Lit Torches and Skulls
To decorate the room


Door

Object
Level
Experience
Materials
Specifics
Purpose
Oak Door
74
600
Oak Planks
Obstructs players by forcing them to picklock or force it open before continuing
Steel Plated Door
84
800
Oak Planks and Steel Bars
Same as above, but harder to picklock or force open
Marble Door
94
2000
Marble Blocks
Same as above, but even harder to picklock or force open


Construction Guide Main Page

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