



By: Acayhar
Start Point: Talk to Irena after going through the Shantay Pass
Requirements: Level 10 Fletching, Level 20 Smithing
Items Required: Desert Outfit (Shirt, robe, boots), 2-3 Waterskin (4), Shantay Pass, Knife, Hammer, 3 Bronze bars (more if you have low smithing), 10-20 Feathers, 105gp
The Shantay Pass is just south of Al Kharid. You can buy all the required items from Shantay. After you've finished getting what you need, go through the gateway. Irena is pacing right after the Shantay Pass. Talk to her to find out that her daughter, Ana, is missing. Accept her quest to find Ana.
Beware of Ugthanki, Desert Wolf and the heat of the desert! Every so often, you will take a drink from your waterskin. If you run out of water, find some Kharidian cactus and use your knife to cut water from them. The higher woodcutting you have, the less chance you will fail at getting water.
Talk to the Mercenary and offer him 5gp to get information out of him. You will find that Ana may be imprisoned in this mining camp. However, you cannot go in unless the Mercenary Captain allows you to. He will also tell you that he doesn't like the captain, because he's a wimp.
If you watch the captain, you will notice he has a large metal key. Talk to him and try to trick him into challenging him to a fight, alone. Be careful, if the mercenaries have to deal with you three times or more (or if you attempt to attack the captain), they will take you to the middle of desert and take all your waterskins and leave you with an empty one. If the captain is going to ask his guards to deal with you, click on somewhere on the map to walk instead of clicking on the 'Click here to continue'. That way you will cancel the conversation and no harm done.
After killing him, he will drop a Metal key. Before going through the gate, you must take all weapons and armours off. Don't talk to any of the Mercenary there as they will throw you into a cell. Before doing anything, go to the building to the north and up the ladder. Search the table to the south and you will receive a Cell door key! You won't have to worry about being trapped in the prison. But if you do get caught and have no key...
Getting out of Mercenary Prison Cell
First, you have to get outside the cell somehow. The Prison door is locked (no suprises there) but there is a window which has a weak bar. Bend the bar to climb out of the window. It may take a few tries as you can fail.
After you've sucessfully climbed outside, you will notice some rocks.
You will have to climb them to reach outside the mining camp. You can fail and take damage. Once you've climbed down the last rock, you're outside once again!
Right, back to the guide. Once you're inside the camp, look for a Male slave and talk to him. He has a plan to escape. But he can't get the chains off. Offer to undo them for him and trade your clothes with his. You will now be wearing the Slave outfit!
To the North-East of the camp is a path. There is a door leading to an underground mine. Go through it. Beware of Rowdy Slaves, they will attack you if you 'look at them' or talk to them! At the end of the path, there is a cave entrance leading to another part of the mine. However, it is blocked by two Mercenaries. Don't bother trying to attack them. You would only land yourself into the prison cell. Talk to them and ask them if you can mine in a different area. He will hint at wanting a Tenti pineapple. Get out of the mining camp.
Head west until you reach the Bedabin Camp. You can stock up your water supply there. Go into the tent to the south and talk to Al Shabim. Tell him that you want one of their pineapples and he will arrange a deal with you. He will give you a pineapple if you steal some weapon plans from Captain Siad, the one in control of the mining camp.
Go back to the mining camp and go up the ladder of the north building. Talk to Captain Siad and make him distracted so that you can steal the plans from his chest. Once you've stolen it, head back to the Bedabin Camp and talk to Al Shabim. He will now ask you to help him make the weapon. Head to the smaller tent to the north and show the guard your Technical plans. He will let you in. Use your plans with the anvil and try to make the weapon. The higher the smithing, the less chance you will fail and lose your bars. If you suceed, you will make a dart tip. Now you have to attach feathers to the dart tip. Again, you can fail and lose feathers in the process. The higher fletching you have, the less chance you'll fail.
Once you've completed the dart, talk to Al Shabim and he will thank you. He will give you the art of dart making, 6 Bronze darts and your pineapple! ^_^
Go back to the underground mine and give the Mercenary your pineapple and he will let you in. Go through the cave.
You'll be in another area of the mine. Head east until you see a cart on a rail. Search the barrel beside it and take it (10kg). Search the mine cart and attempt to go for a ride in it. You can fail and take damage. The higher your agility is, the less chance of failure.
You will now be in another part of the underground mine. If you get in trouble...
Underground Mine Prison Cell
You will be flung into a seperate mine. The only way out is to mine 15 of the unknown element (1xp each). There are two pickaxe spawns.
When you've finished mining, talk to the guard (open the gate) and you will be free.
Go to the North-West part of the underground mine and you will find Ana. Talk to her if you like. Use the barrel with her and you will get 'Ana in a barrel' (30kg). Go back to the mine cart and put 'Ana in a barrel' in there. Now get on to the cart yourself.
Search the barrel beside the cart and you will take 'Ana in a Barrel'. Don't go through the Mine cave! You will lose Ana and you will be sent to the Underground Mine Prison Cell. Instead, go to the winch to the north. Use the winch and put 'Ana in a barrel' in the winch bucket. The Mercenary will offer you a hand. Ana will start to protest and the Mercenary will notice the noise. Compliment him and you will get away with it. Since no ones operating the winch above, you will have to do it. Get out of the underground mine and back up to ground.
Go to the South-West end of the mining camp and operate the winch. Search the barrels near the winch to find Ana. Do not attempt to get out through the gate! Instead, put 'Ana in a barrel' on the cart and talk to the Mine cart driver. Say 'Nice cart.' then keep choosing the jokes within the option. Offer him money to get Ana and you out of here. He will insist on taking 100gp for bribery. Give him the money and search the Mine cart. Choose the option to get on and you'll be outside the mining camp!
Go back to Irena (head north) and she will reward you for returning Ana.
Rewards: 2 Quest Points, Wrought Iron Key (leads to higher level rocks in mining camp), 4650 Agility Experience, Fletching Experience, Smithing Experience, or Thieving Experience (only able to choose two choices), ability to make Darts.
