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Barrows Equipment

By: Data/Loggy

(All Barrows Equipment is members only.)

Note: Black = Neutral Stat, Purple = Attack Stats, Blue = Defense Stats.
'Lvl' refers to the minimum defense level required to wield the item, unless otherwise specified.

Key

Stab
Slash
Crush
Magic
Ranged
Stab
Slash
Crush
Magic
Ranged
Summoning
Strength
Prayer


Barrows Equipment is one of the most powerful kinds of Equipment in all of Runescape. Obtained as a possible reward of the Barrows Mini-Game, it is highly coveted throughout RuneScape. This page will give statistics and information on all kinds of Barrows Equipment.

Barrows Equipment

Let us go into each type of Barrows Armour. Each type is very powerful in its own way. In addition, all Barrows Armour, when worn together, has a 'set effect'. These set effects are different for each type of Barrows Armour, and each have a different effect on an enemy. So, for example, if you are wearing all of Ahrim The Blighted's Robes, along with the Ahrim's Staff, you will be able to use Ahrim's Set Effect, Blighted Aura, on your enemy. Read on to find out more.

Dharok The Wretched Equipment

All of Dharok's Armour requires 70 Defence; Dharok's Greataxe requires 70 Attack & Strength.

Set Effect: Wretched Strength: The lower the player's hitpoints, the higher their effective strength

Item
Image
St
Sl
Cr
M
R
St
Sl
Cr
M
R
S
Str
Dharok's Helm
-
-
-
-3
-1
+45
+48
+44
-1
+51
+15
-
Dharok's Platebody
-
-
-
-30
-10
+122
+120
+107
-6
+132
+60
-
Dharok's Platelegs
-
-
-
-21
-7
+85
+82
+83
-4
+92
+30
-
Dharok's Greataxe
-4
+103
+95
-4
-
-
-
-
-
-1
-
+105


Verac The Defiled Equipment

All of Verac's Armour requires 70 Defence; Verac's Flail requires 70 Attack.

Set Effect: Defiler: Melee attacks have a chance to ignore the target's armour

Item
Image
St
Sl
Cr
M
R
St
Sl
Cr
M
R
S
Str
P
Verac's Helm
-
-
-
-6
-2
+55
+58
+54
-
+56
+15
-
+3
Verac's Brassard
-
-
-
-6
-2
+81
+95
+85
-
+81
+60
-
+5
Verac's Plateskirt
-
-
-
-21
-7
+85
+82
+83
-
+84
+30
-
+4
Verac's Flail
+68
-2
+82
-
-
-
-
-
-
-
-
+72
+6


Torag The Corrupted Equipment

All of Torag's Armour requires 70 Defence; Torag's Twin Warhammers require both 70 Attack and 70 Strength.

Set Effect: Corruption: Successful melee attacks have a chance of reducing the target's run energy

Item
Image
St
Sl
Cr
M
R
St
Sl
Cr
M
R
S
Str
Torag's Helm
-
-
-
-6
-2
+55
+58
+54
-1
+62
+15
-
Torag's Platebody
-
-
-
-30
-10
+122
+120
+107
-6
+132
+60
-
Torag's Platelegs
-
-
-
-21
-7
+85
+82
+83
-4
+92
+30
-
Torag's Twin Hammers
-4
-4
+85
-4
-
-
-
-
-
-
-
+72


Guthan The Infested Equipment

All of Guthan's Armour requires 70 Defence; Guthan's Warspear requires 70 Attack.

Set Effect: Infestation: Melee attacks have a chance to give you some of your opponent's health

Item
Image
St
Sl
Cr
M
R
St
Sl
Cr
M
R
S
Str
Guthan's Helm
-
-
-
-6
-2
+55
+58
+54
-1
+62
+15
-
Guthan's Platebody
-
-
-
-30
-10
+122
+120
+107
-6
+132
+60
-
Guthan's Chainskirt
-
-
-
-14
-7
+75
+72
+73
-4
+82
+30
-
Guthan's Warspear
+75
+75
+75
-
-
+7
+7
+7
-
-
-
+75


Ahrim The Blighted Equipment

All of Ahrim's Robes require 70 Defence and 70 Magic; Ahrim's Staff requires 70 Attack and 70 Magic.

Set Effect: Blighted Aura: Successful magic attacks have a chance of reducing target's strength

Item
Image
St
Sl
Cr
M
R
St
Sl
Cr
M
R
S
Str
Ahrimís Hood
-
-
+6
-2
+15
+13
+16
+6
-
-
+15
-
Ahrimís Robe Top
-
-
+30
-10
+52
+37
+63
+30
-
-
+60
-
Ahrimís Robe Skirt
-
-
+22
-7
+33
+30
+36
+22
-
-
+30
-
Ahrimís Staff
+12
-1
+65
+15
-
+3
+5
+2
+15
-
-
+68


Karil The Tainted Equipment

All of Karils Armour requires both 70 Ranged and 70 Defence; Karils Crossbow requires only 70 Ranged.

Set Effect: Tainted Shot: Successful ranged attacks have a chance of reducing the target's agility

Image
Item
Range
Stab
Slash
Crush
Magic
Range
Stab
Slash
Crush
Magic
S
Karils Coif
+3
-
-
-
-1
+6
+9
+12
+6
+10
+15
Karils Robetop
+30
-
-
-
-15
+47
+42
+50
+65
+57
+60
Karils Leatherskirt
+17
-
-
-
-10
+26
+20
+28
+35
+33
+30
Karils Crossbow
+84
-
-
-
-
-
-
-
-
-
-


Barrows Equipment Decay

Barrows Equipment is extremely powerful; however, it is also extremely ancient. Any Barrow's Equipment you have has a number after it's name - this number indicates how damaged it is, 100 being in tip top shape, and 0 being broken. Using Barrows Equipment in combat causes it to decay. All Barrows Equipment, when at 100, has exactly 15 hours of combat use to it. When Barrows Equipment is at 0, you cannot use it.

You can repair your Barrows Equipment by talking to Bob in Lumbridge, Dunstan in Burthorpe, the Tindel in Port Khazard or the Squire on the Void Knights outpost. You will have to pay a price; however. You can repair equipment before it is completely broken if you wish. The table below shows the price you will have to pay for Barrows Equipment if it is completely broken.

Type of Barrows Equipment
Price to Repair
Weapons
100k
Bodies
90k
Legs
80k
Helmets
60k



That's about it for Barrow's Equipment. Have fun with it!

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